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Vault 101 dweller
Vault 101 dweller













vault 101 dweller

Like a creature of the night, your eyes are not accustomed to the bare sun. What now? The moment you exit the vault, you will notice a piercing bright light. You’ve left the safety and comfort of the vault. Tagging skills really has no effect after the early stages of survival (“stages” two through five) due to its one time boost, so tagging skills which don’t necessarily need to be scaled later on allows you to focus your advancements on more important late-game skills. We tag speech so that we’re not forced to constantly reload quicksav. Note: As you can see in the images Vault-Tec employees always tag Explosives so that they can quickly start The Power of the Atom questline while also investing into Speech and Lockpick to best suit our preferred style of survival. Things like Science, Lockpick, and Speech are all great things to tag as they tend to be heavily utilized in the early stages of your survival-period. We here at Vault-Tec recommend tagging/emphasizing skills which contribute to early game quests/objectives (which will help snowball your experience-gain).

  • Luck / 6 / for the Finesse and Critical perk.
  • vault 101 dweller

    Charisma / 2-5 / I recommend low Charisma due to its lack of merit.Endurance / 6 / for the Life Giver perk.Perception / 6 / for the Critical and Sniper perk.Strength / 5 / for the Strongback perk.stat which makes introductory quests, stat checks, and survivability much easier.

    vault 101 dweller

    The table below provides a basic guide and generalized investment into each S.P.E.C.I.A.L. scoring from Charisma (Charisma doesn’t affect the success percent of Speech, only the Speech skill itself), so it is best to start out with a lower Charisma and raise Speech normally via the skill points derived from Intelligence. Note: The increased skill points given by a maxed out Intelligence early on are what justify detracting points from Charisma to invest in other stats.Īlthough Charisma is potentially useful for non-violent survivalists, dialogue is based more specifically on the Speech skill and only receives a secondary and inferior S.P.E.C.I.A.L. stats, it’s probably a good idea to not raise any stats above eight (besides Intelligence). There are also many items which raise your stats by either being equipped or held within your inventory so to best maximize your initial S.P.E.C.I.A.L. Note: Because each stat maxes out at ten, raising a stat to ten and then obtaining a bobblehead is essentially a waste of useful stat points! Originally posted by a Vault-Tec employee to provide extra information: StatsĪ general tip when re-creating yourself is to never invest more than 9 points into any stat due to the existence of bobbleheads throughout the Wasteland which give a permanent point to each of your stats. Genetic Manipulationĭo you have a fond appreciation for Eugenics yet lack any knowledge of the subject whatsoever? Perhaps you’ve come across a time-machine which has presented you with an opportunity to genetically manipulate your own DNA yet you lack the knowledge of which human genetic traits would suit you best? Have no fear! Your trusty Survival Guide is here to offer you a plethora of information on how best to make you a better you. After several readings, we are confident you will understand why staying underground is the best option. If you still feel it necessary to venture out of the cocoon of safety provided to you by Vault-Tec, make sure you have completely read the following material. The others will die a frightening, unspeakable death. Beyond one half-mile away from the vault, only one in ten will survive. On the other hand – and this is the important part – should you leave the vault, there is a slim chance of survival. The authorities will contact your Overseer the moment it is safe to return to the surface. So… You’re Thinking About Going AbovegroundĪs responsible American citizens, we implore you to remain underground in the safety of your vault until the all-clear signal is given.

    Vault 101 dweller manual#

    stats, honing your skills, obtaining strong weapons early on, and obtaining an Intelligence Bobblehead from Rivet City.Įxperienced Wastelanders will likely find little use of the information provided within this manual so a Smiley Face has also been provided to help ease the resulting unending loneliness which occurs after leaving your designated, safe, and loving vault. The most important parts of this guide cover things such as fine-tuning your S.P.E.C.I.A.L. This guide is meant to provide Vault Dwellers with a basic understanding of the beginning stages of surviving the Wasteland aboveground.















    Vault 101 dweller